Mechanics behind a game engine
We’ve worked on our own game engine (“Monster game engine”) for almost three years. It is this engine we were using to make “Burnt Islands“.
We’ve worked on our own game engine (“Monster game engine”) for almost three years. It is this engine we were using to make “Burnt Islands“.
Recall, that std:remove_if predicate won’t actually remove the elements from a container unless it’s a member of a container, like std::list::remove_if. In this case the elements will be removed.
“C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do it blows your whole leg off.” Bjarne Stroustrup