CEGUI Text on FrameWindow example
In this example we will show how to add a text and a button to CEGUI::FrameWindow.
In this example we will show how to add a text and a button to CEGUI::FrameWindow.
We were planning on going to Steam Greenlight with our game “Burnt Islands” and decided to have more than just “English” language in the game. As we’ve built our own engine it was not so difficult to implement several languages. The solution (and the problem) was CEGUI. It has support for different languages and UTF fonts, but to figure out how to make it work was not so easy.