So we had an idea of people earning money by making tutorials for our textures site. All those tutorials needed to be listed automatic when they are approved on a tutorials page. The only problem was that we couldn’t find any plugin that could list child pages with thumbnails and just like we [...]
Discipline is what keeps you doing the thing after you’ve lost your motivation.
Motivation is what wakes you.
Determination is what makes you.
Discipline is what it takes you.
The way I see it, motivation gives you energy to get off your ass so that you can develop some [...]
The best advice if you are in a good company:
“At my last job, I went from being a temporary employee to working as a strategic advisor to the CTO of a fortune 500 company, in less than five years. I could not disagree more with this strategy to work politics. Here’s what [...]
Telling a computer what to do using a coding language which both you and it understand is quite a simple idea, though sometimes technically complex to actually perform. But, how do the elementary components of that coding language get made (or coded?) and understood by the computer in the first place, when presumably there are [...]
Starting it reveals the regular first time use screen. It actually took less than a minute.
I looks a lot like Visual Studio 13, but one change is that the menus aren’t all caps anymore.
And the little test program did run!
I’ll soon publish a post where I’ll [...]
This goes for most programming languages I guess. But especially for C++ when you are making a game.
I was working on a code that places blocks in a 3d space ship. The block was supposed to be placed one after each other. But instead, the blocks were placed partly within each other.
I was making a huge seamless texture of a concrete wall for our textures site, when I found out that the original textures were taken with a light source more powerful at the right side. This gave me images where the left side was darker than the right one. The [...]
When you need to use the absolute value from a variable, use std::abs (usually residing in ). If you’re certain you’ll be dealing with floating point variables, use std::fabs.
If you only use ::abs with floating point variables, you’ll risk an implicit cast to an integral value (short, int, long).
Be safe, use ::fabs, std::abs [...]
I just had the pleasure of trying to figure out why my OpenVPN based VPN didn’t let me do anything when connected to it. Checking out code from internal repositories didn’t work, downloading large files only worked for the first 60 kilobytes.
There are many variables in this, with borked MTU sizes, fragmentation and underlying network [...]
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